Lorgvind

Consisting almost entirely of breweries owned by a collection of families going back centuries, Lorgvind is a paradise of alcohol. The northern fields of barley and hops provide the basis for the drinks themselves, while each family has their own characteristic species of yeast that adds a certain flavor to each of their recipes. While their yeasts are proprietary, many a young brewmaster has learned the techniques necessary to create ale, stout, or beer in Lorgvind and gone on to great success elsewhere in the world. The cattle owned by the families are an instrumental part of operating their fields, and are heavily relied upon to provide basic sustenance, as well as the manual labor to work the fields.

Stats
Size small town (201-2000)

Corruption +0, Crime -1, Economy +1, Law -3, Lore -2, Society +5, Loyalty +5, Stability -2, Danger +0

Qualities cultured, rural

Base Value 500gp, Purchase Limit 2,500gp

Signatures [brewing equipment], [farming equipment], [livestock equipment]

Population 1,100 (20% gnome, 20% dwarf, 20% ratfolk, 10% elf, 10% vanara, 10% oread, 5% aasimar, 5% other)

Culture
Government council of families

Economy mercantilism

Religion Vicenta Salcedo, Basang Ba, Alessandra Juntoso

Military angry mob

Culture time and practice create art, and art is worth lifetimes of work. practice, experimentation, and dedication are unbeatable. there's no shortcuts

Trade Goods barley, hops, wheat, oats, rye, beer, ale, lager, stout, alcoholic drinks

Magic moderate alchemical, low architectural/bardic

Cuisine beer, bread, cheese, steak. subtle differences between each allow for a high level of taste in the settlement - connoisseurs honestly.