Saullejs

With access to the open savannah and herd animals comes masterful riding expertise. Though Saullejs is the capital of Kazoltada, with an imposing fortress on a rocky plateau that can be seen for miles around, its true power lies in its cavalry and wide-ranging skirmishers. Despite fighting two separate wars at once, it experiences no downside with its unparalleled mobility and ability to hunt to supplement whatever food Uzampis can't provide. Relying on imports from Dei'Cercatori as raw materials, the blacksmiths of Saullejs have a long history of making strong, flexible medium armors and barding to augment the survivability of their forces - and, though they are not the best in the world, their creation of heavy lances is still something to be envied and feared.

Stats
Size large town (2001-5000)

Corruption +1, Crime +1, Economy +1, Law +6, Lore +1, Society -7, Loyalty +6, Stability +5, Danger +5

Qualities militarized, sacred animals (horse), defensible

Base Value 1,000gp, Purchase Limit 5,000gp

Signatures [riding equipment], [taming equipment], [lances], [bows], [medium armor], [barding]

Population 3,300 (20% halfling, 15% elf, 15% sylph, 15% tiefling, 10% drelman, 10% kitsune, 5% half-elf, 5% suli, 5% other

Culture
Government noble dynasty

Economy feudalism

Religion Kétar Mozog, Petya Naumov, Fa'qamuu Twice-Heavenbound

Military regular heavy cavalry, mounted archers, skirmishers

Culture important bonds with animals, who are members of the family. honor and status through the hunt, enemies are less than dirt. go fast, catch the sunrise

Trade Goods wheat, meat, antlers, milk, cheese

Magic moderate druidic, low bardic

Cuisine some baked goods, mostly wheat porridge and animal products. heavy use of cheese - cheese-fried meats, cheese sticks, cheese-stuffed pasta.