Nitodrus

Proud hunters but even prouder bowyers and fletchers, the town of Nitodrus is renowned for the hardiness of its bows and arrows, which are said to fly the truest and strike the hardest, even able to pierce through the hide of a dragon. They eagerly export to Anekoya, and the strength of their weaponry has shored up the war effort on Virrum. After being taken over by Arx Tyrrim in a battle that will likely be retold for centuries, they've become an important political piece as well, and further cemented the reputation of the kingdom as truly a force to fear. Having been conquered through force, the inhabitants were once not allowed a moment of rest or recuperation, but after proving their usefulness, Nitodrus is beginning to regain some semblance of autonomy, and has even begun to consider their position as a positive thing.

Stats
Size large town (2001-5000)

Corruption +2, Crime -2, Economy +1, Law +5, Lore +2, Society -5, Loyalty -7, Stability +7, Danger +5

Qualities militarized, cultured, tourist attraction

Base Value 1,200gp, Purchase Limit 5,000gp

Signatures [bows], [crossbows], [arrows], [fletching equipment], [bowyer's kits]

Population 3,300 (20% elf, 15% aphorite, 15% sylph, 15% nagaji, 10% drelman, 10% gnome, 5% kitsune, 5% half-elf, 5% other)

Culture
Government conquered, led by Arx Tyrrim's quartermaster

Economy mercantilism/military-industrial, previously mercantilism

Religion Nothing Left of Quibatus, previously Alessandra Juntoso, Fa'qamuu Twice-Heavenbound, Másik

Military augmented archers and hunters, supporting druids

Culture intense local pride, warriorship grants high status, repetition and patience are virtues, as is the ability to change and defer.

Trade Goods none

Magic moderate druidic, low bardic

Cuisine fried and beer-battered fish, clams, and other seafood. ale-based sauces and heavy, buttery breads are common.