Mayrughi

A large port town benefiting off the location of the University, many goods pass through Mayrughi to Intonael for consumption. The town itself mostly adds finishing touches to raw materials passing through, but does also contribute a variety of high-quality scrimshaw and raw gems found within nearby grottoes to the flow of trade. Those who live here have a mixture of disdain and appreciation for the mages of the University and Rachitocis - they wouldn't be living as well as they are without them, but their own nonmagical talents are more than enough to support themselves, which is more than they think of the mages sharing Raitsan. Between their bone-carving skills, lumber harvesting, and shipbuilding, they would be self-sufficient and well-off even alone. And, as such, many do set off alone, wishing to prove themselves in their handmade ships against the wide seas of the world.

Stats
Size large town (2001-5000)

Corruption +4, Crime +0, Economy +6, Law -5, Lore +0, Society +4, Loyalty +0, Stability -5, Danger +0

Qualities gambling, port city, superstitious

Base Value 1,000gp, Purchase Limit 5,500gp

Signatures [silk clothing], [jewelry], [bamboo furniture], [scrimshaw], [axes], [harpoons], [ships]

Population 3,800 (15% undine, 15% grippli, 10% gnome, 10% ganzi, 10% halfling, 10% tengu, 5% parman, 5% kitsune, 5% orc, 5% half-elf, 5% half-orc, 5% other)

Culture
Government mayor as a figurehead, most of the work is done by the port authority

Economy crony capitalism

Religion Basang Ba, Petya Naumov, Zhihao Jin

Military none, but access to a privateer fleet if needed

Culture magic makes life too easy, mundane struggle builds character. self-sufficiency is a natural goal, follow your own passion, staying in one place is hell

Trade Goods precious gems, semiprecious gems, sea glass, driftwood, basalt, slate, mica

Magic low bardic

Cuisine simple grilled fish, seafood soup. shrimp, squid, octopus. veggies are mostly seaweed, grotto moss, most carbs are from foraged blueberries/apples