Dei'Rescita

Cultivating a unique mixture of moss, corn, grubs, tea, and coffee, Dei'Rescita takes advantage of the nutrient-rich volcanic ash from Mount Chorum to provide for the kingdom of Al'Zarzi. With open fields and hills mere miles from the constant blackened devastation of the slopes, there's little danger, for any creatures large enough to be a threat have long since fled the continent, either to another or deep underground, to safer caverns. As such, most of the villagers are farmers for life in one way or another, taking shelter from earthquakes and eruptions on bad days, and tending to fields on good ones. Though they produce much, their lack of easily-accessible trading partners means that only the most daring merchants can take advantage of their surplus.

Stats
Size large town (2001-5000)

Corruption -2, Crime -2, Economy +1, Law +0, Lore +0, Society +5, Loyalty +7, Stability +2, Danger +5

Qualities no questions asked, supportive, abundant

Base Value 1,000gp (20% cheaper for local food), Purchase Limit 5,000gp

Signatures [farming equipment], [monster harvesting equipment], [cups], [chitin armor], [chitin weapons]

Population 4,200 (30% drow, 10% oread, 10% duergar, 10% gnome, 10% ifrit, 10% kobold, 5% tiefling, 5% ratfolk, 5% kitsune, 5% other)

Culture
Government representative democracy, with elected parliament members in Al'Zarzi

Economy mercantilism/communism

Religion Basang Ba, Alessandra Juntoso, Zhihao Jin

Military citizen militia

Culture everything is cyclical, bad to good to bad to good. anything one person can do is nothing compared to nature, which is nothing compared to united front

Trade Goods moss, corn, grubs, chitin, black tea, red tea, green tea, coffee

Magic moderate focal/druidic, low bardic

Cuisine tons of varieties of burritos, cornbread, insect crisps, caramelized mosses, ember porridge. a lot of boiled foods/things made from cornmeal