Mencelkan

Under constant threat of northern invasion, Mencelkan, capital of Hadiah Darelin, is ever-prepared for invaders. Though they have little metal available to them on Threshemy, the reeds of the continent's central lake make surprisingly effective materials for use as chain, and when strengthened around the native wood, the kingdom's flails and other chain-based weaponry become a force to be reckoned with. Relying on quick canoes and other small craft to outspeed and outmaneuver enemies, with their very combat style based on speed and momentum, the apparently defenseless kingdom has proven time and time again their power on land or at sea.

Stats
Size small city (5001-10000)

Corruption +2, Crime -1, Economy +3, Law +4, Lore +0, Society -3, Loyalty -5, Stability +5, Danger +5

Qualities defensible, peacebonding, restrictive, deep traditions

Base Value 2,000gp, Purchase Limit 12,500gp

Signatures [flails], [canoes], [chains], [canoemaking equipment], [light armor], [oars], [bows], [ballista]

Population 6,200 (15% undine, 15% tengu, 15% elf, 15% drelman, 10% aasimar, 10% skinwalker, 5% half-elf, 5% orc, 5% lizardfolk, 5% other)

Culture
Government dynastic monarchy

Economy feudal/military-industrial

Religion Pahala Kadam, Kétar Mozog, Petya Naumov

Military regular army, light navy, supported by volunteer army

Culture more wary of people than monsters or natural disasters. high in ingenuity, would rather outsmart and outmaneuver problems than bruteforce or endure

Trade Goods reeds

Magic low druidic/focal, architectural/bardic cantrips

Cuisine breadball and leek soups, garlic breads, farro falafel,