Lapetumque

Previously an adventuring pit stop for those seeking to hunt the legendary creatures inside the swamp, Lapetumque has become the main marshaling ground for the forces of Anekoya as they march towards the battleground of Karapaka. Any would-be adventurers are conscripted, and the merchants selling monster-hunting equipment have changed their wares to those better suited for killing other people. With desperation mounting, an effort is being made to push through the swamp to gain a tactical advantage, and the risky endeavor is best dealt with by mercenaries, wanderers, and other outsiders. The townsfolk that once would tell tales of monsters in need of slaying now tell lies of riches deep in the swamp, all the better to lure in the unsuspecting to do their work for them - a carrot, in contrast to the stick of conscription.

Stats
Size large town (2001-5000)

Corruption -3, Crime -1, Economy +1, Law +3, Lore +2, Society +2, Loyalty +5, Stability +4, Danger +15

Qualities adventuring site, defensible, slumbering swamp, Disadvantages martial law

Base Value 500gp, Purchase Limit 3,750gp

Signatures [slings], [crossbows], [shields], [wilderness clothing]

Population 4,300 (15% gnome, 15% elf, 10% drelman, 10% kitsune, 10% lizardfolk, 10% grippli, 5% ganzi, 5% undine, 5% goblin, 5% halfling, 5% oread, 5% other)

Culture
Government appointed aristocracy from Anekoya

Economy feudal/military-industrial

Religion Pahala Kadam, Alessandra Juntoso, Agathon

Military regular military (infantry, cavalry, archers, battlemages) augmented with conscripted adventurers, mercenaries

Culture a false front of normalcy and success in the face of war. all travelers are deceived and pushed into the swamp whether they're fit for it or not.

Trade Goods none

Magic high architectural/focal, moderate bardic/alchemical

Cuisine poverty food - swamp monster meats, tomato soups, porridges, sweet potato soups.