Angist

The southern farming center of Intonael has groves, orchards, and vineyards that supply raw ingredients to the breweries in Tsagin, though the goods they produce are never sold nor traded, just consumed. They keep beehives, as well, and many of the continent's bees, if not all, can trace their lineage to the village. Much of the townsfolk here spend their time swimming or building, not content to simply commune with their crops, listen to tales, or gossip about the wider world. The continent's only true dockyards are near here, within a day's walk of town, and many carpentry and woodworking shops are found here as well. Though they are spoiled with the trees of the continent and do not know what it means to perform a difficult job, their works are beautiful and durable, and much of the villages contain the creations of Angist.

Stats
Size large town (2001-5000)

Corruption -2, Crime -1, Economy +3 (applies to all Craft checks), Law -1, Lore +1, Society +5, Loyalty +7, Stability +0, Danger +5

Qualities abundant, artistic colony, defiant

Base Value 1,000gp (20% cheaper for local food), Purchase Limit 5,000gp

Population 4,100 (10% parman, 10% elf, 10% ganzi, 10% suli, 5% ifrit, 5% sylph, 5% goblin, 5% orc, 5% nagaji, 5% half-elf, 5% dwarf, 5% gnome, 5% lizardfolk, 5% nagaji, 5% kobold, 5% other)

Culture
Government direct democracy

Economy subsistence, barter

Religion Basang Ba, Vicenta Salcedo, Kétar Mozog

Military none

Culture self-improvement, workaholic, always aiming to be busy and learn a new skill.

Trade Goods honey, grapes, apple, plum, fig, pomegranate, nectarine, orange, lemon, lime, citron, jujube, pear, pomelo, ash, birch, oak, maple, poplar, resin

Magic architectural cantrips

Cuisine nuts, fruits, honey, all mixed together and eaten on the go.