Griezumi

The capital of Parak Pirkutz, Griezumi relies on the weaponry and supplies from Celies in order to fight off the raiders of Vorsal and make daring marine strikes against Saullejs. By staging attacks from the sea instead of through the Measure or over land, they're able to keep their enemies distracted and on the defensive, ever-wary of a coastal assault. However, with their own production turned towards the manufacture of cannons and ballistae, granting them advantage in naval and siege warfare, they've been forced to begin raiding themselves, and have already begun attacks on merchant ships, Threshemy, Mogin, and even Mount Chorum. As the battle drags on and their navy requires more and more to support themselves, let alone their fortress-bound population, that may even increase.

Stats
Size large town (2001-5000)

Corruption -1, Crime -1, Economy +0, Law +3, Lore +0, Society -2, Loyalty +1, Stability +4, Danger +5

Qualities restrictive, racial enclave, insular

Base Value 1,000gp, Purchase Limit 5,000gp

Signatures [siege weapons], [ships], [engineering equipment], [shipbuilding equipment], [fishing equipment]

Population 4,100 (40% undine, 20% orc, 15% drow, 15% dwarf, 5% half-orc, 5% other)

Culture
Government constitutional monarchy

Economy state capitalism/raiding

Religion Pahala Kadam, Dowager Empress Kyouko, Basang Ba, Petya Naumov

Military fleet of raiding ships, supported by siege battalions

Culture life's hard, support your neighbor. give what you can to friends, take what you can from enemies. very clear insider/outsider divide.

Trade Goods none

Magic low bardic/architectural, focal cantrips

Cuisine cod, haddock, flounder, eel, seal, and whale. usually eaten raw or frozen, although eating foods inside crisped eelskins is common, as is whale marrow