Hemelskri

The capital of a loose collection of city-states, the Republic of Fleyunite States (or simply 'the Republic'), Hemelskri is closely allied with the Inquisition, if only due to its proximity to Surkri, and leans often on its power - either as a threat to cajole unity from the kingdom present on Fleyun, or to call upon a cause to bring them together. Regardless, this influence has leaked far into the continent's settlements, giving them all a rather religious tilt. Hemelskri itself is a roaring center for debate, religious, political, or otherwise, and due to its merchant marines, has inadvertently spread the idea of democracy to many lands. Bards trained here tend to treat all performance as a competition or argument, and their offensive nature makes it easy to harvest marble and other stone from the nearby mountain without disruption.

Stats
Size large town (2001-5000)

Corruption -2, Crime +0, Economy +0, Law +0, Lore +2, Society +5, Loyalty +7, Stability +0, Danger +10

Qualities broad minded, free city, peacebonding

Base Value 1,000gp, Purchase Limit 5,000gp

Signatures [marble statue], [marble column]

Population 4,800 (10% ganzi, 10% goblin, 10% gnome, 10% vishkanya, 10% aasimar, 10% fetchling, 5% drelman, 5% elf, 5% dwarf, 5% orc, 5% ifrit, 5% undine, 5% drow, 5% other)

Culture
Government participatory democracy

Economy regulated open market

Religion Jolein Composed of Desire, Zhihao Jin, Kétar Mozog

Military merchant marine fleet, with privateers and a volunteer militia

Culture every voice is worth hearing, every debate is worth having. truth is knowable and it can be distilled through reasoning. freedom to speak is necessary

Trade Goods marble, granite, stone, lime, salt

Magic high bardic, moderate architectural, low focal/architectural

Cuisine port fusion from various cultures, but much of it involves either taste or temperature juxtaposition within a single bite.