Agkhutuz

While their main crop is the wheat and grains that the continent is named for, the town's odd reverence for the creatures within the swamp to their south has given them a mastery of alliums that no other farming village in the world can match. By transplanting the swamp's muck into their fields and hills, the villagers are able to give rise to massive, flavorful specimens of onions and garlic, respectively. Thankfully, the temperate climate and tendency towards consistent seasons gives them a reliably huge harvest, keeping the price of their goods reasonably low - although anyone who wishes to profit from them must agree to never sell the crops on Vorsal, else be blacklisted forever.

Stats
Size small town (201-2000)

Corruption +0, Crime +0, Economy +2, Law +1, Lore +0, Society +0, Loyalty +0, Stability +1, Danger +0

Qualities abundant, untamed

Base Value 500gp (20% cheaper for local food), Purchase Limit 2,500gp

Signatures [farming equipment], [clay bricks]

Population 1,600 (15% undine, 15% lizardfolk, 10% tengu, 10% grippli, 10% skinwalker, 10% drelman, 5% elf, 5% orc, 5% dwarf, 5% oread, 5% ghoran, 5% other)

Culture
Government mayor, appointed by Hadiah Darelin

Economy feudal/mercantilism

Religion Basang Ba, Pahala Kadam, Dowager Empress Kyouko

Military citizen militia, supported by swamp monster allies

Culture considers the unknown and monstrous friendly, consistent plenty is the reward. bitter Vorsalese hate, mistrust of outsiders - get outta my swamp

Trade Goods wheat, buckwheat, bulgur, millet, farro, onion, garlic, chives, shallots, scallions, leek, bloodroot, ginseng

Magic moderate druidic/bardic, low focal, architectural cantrips

Cuisine breadball and leek soups, garlic breads, salads of bulgur. ginseng and bloodroot teas. farro falafel is common alongside allium dips and lamb