Celies

Lumberjacks and miners turned warriors and craftsfolk, the inhabitants of Celies once supplied neighboring settlements with lumber and ore. Now, however, turned to war, they supply their kingdom with shipbuilding materials and battle axes, the finest in the world. With a long history of self-defense against the hordes of monsters within the nearby mountains and hills, made easier with their incorporation into Parak Pirkutz, their work is unrivaled, and that includes splitting timber, limbs, and shields. They hold the southern front themselves, relying on guerilla tactics against Kazoltada.

Stats
Size small town (201-2000)

Corruption +0, Crime -6, Economy +2, Law +2, Lore -2, Society +4, Loyalty +4, Stability +8, Danger +0

Qualities deep traditions, superstitious

Base Value 500gp, Purchase Limit 2,500gp

Signatures [hatchets], [carpentry equipment], [mining equipment], [axes]

Population 1,400 (25% dwarf, 15% orc, 15% oread, 15% suli, 10% tiefling, 10% skinwalker, 10% other)

Culture
Government council of retired elders

Economy subsistence/mercantilism

Religion Vicenta Salcedo, Agathon, Petya Naumov

Military guerilla skirmishers, supported by axe barbarians

Culture armies are stupid, kings are stupid, rely on your hands and focus on what's in front of you. thoughts are useless, hands are useful. reap what you sow

Trade Goods oak, spruce, maple, ash, beech, birch, aspen, elm, pine, iron, tin, copper, lead, coal

Magic low druidic, bardic/architectural cantrips

Cuisine mildly-psychoactive fungal flour baked goods, and heavily boiled monster meat. food is mostly tasteless, save for pears, pomegranates, bell peppers.