Rotugel

Taking advantage of the Spiral Sea, the village has created floating farms by clever irrigation and the directing of water into deep funnels, canals, and aqueducts. Using the clay from the nearby swamp, they've made great brick buildings and even begun keeping greenhouses to ensure a harvest all year - and with their crop of herbs and spices, their harvest reaps immense profits which are exchanged for necessary goods as well as luxuries. The inhabitants of the village thus have expensive tastes despite their rather mundane livelihoods. Although they could invest with their wealth instead, the lack of useful minerals and stable ground for expansion keeps them limited.

Stats
Size small town (201-2000)

Corruption +2, Crime +0, Economy +3, Law -2, Lore +0, Society +2, Loyalty +0, Stability -2, Danger +0

Qualities wealth disparity, abundant

Base Value 500gp (20% cheaper for local herbs/spices), Purchase Limit 2,500gp

Signatures [clay bricks], [construction equipment]

Population 1,100 (10% dwarf, 10% ghoran, 10% ifrit, 10% sylph, 8% halfling, 5% elf, 5% parman, 5% half-elf, 5% kobold, 5% lizardfolk, 5% gnome, 5% grippli, 5% goblin, 5% nagaji, 3% undine, 4% other)

Culture
Government council of architects

Economy feudal/open market

Religion Basang Ba, Kétar Mozog, Dowager Empress Kyouko

Military citizen militia

Culture constant surplus, easily amused by expensive things, noble taste but common mannerisms, not used to being denied.

Trade Goods coriander, ginger, kaffir lime, ginseng, basil, lemongrass, chives, cilantro, cinnamon, cloves, comfrey, mint, nutmeg, oregano, parsley, pepper, rosemary, thyme, tumeric, vanilla

Magic architectural/focal/bardic cantrips

Cuisine taro/cassava/yam pasta, pesto, herb-based spreads, mint jelly with every meat